To build this 3D universe, Balázs and his team had to develop custom code, animating up to 90 million individual elements, each with its own defined mass and physics. The scale of this project meant that optimisation and rendering on the fly were integral. This process ensured there was enough computer memory and processing power for the video to be completed. Balázs later discovered that Pixar had to overcome similar hurdles in making the film Soul.
Balázs has a great body of work which speaks the language of cinema and has a deep understanding of how to create a feeling through film craft, both in camera and VFX.