Director's Works

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Ground Shatter, Knights in Tight Spaces Robin Jonsson
Naive

WEBSITE @naive.society

Robin Jonsson is a film director, screenwriter, and accomplished editor at Naive. He does his best work when he’s involved from the very beginning to the final cut, owning the idea, shaping the script, and crafting the edit through post-production.

Known for precise filmmaking, detailed camera work, and a morbid sense of humor, Robin brings a sharp visual eye to both live action and animation. His projects balance strong storytelling with meticulous craft, built for maximum impact in the smallest moments.

This game trailer revolves around a classic bar brawl scene, set in a 13th century England tavern, with a nod to the iconic Westerns of the ’60s. It’s a two-part story - a cinematic tension packed intro, followed by a fighting montage, intercut with gameplay.

Instead of diving deep into the game’s story and lore, we’ve opted to keep things simple, focusing on the core elements: the combat, the cards, and references to gameplay moves.

Since we are doing a live-action rendition, we’ve chosen not to highlight specific characters. Instead, we immerse ourselves in the overall theme and atmosphere of the game. The trailers main character is a knight in full armor, to tie closely to the game’s title.

While we love the idea of a punchy, bad ass fight - it was equally important to capture the game’s modern and witty tone. To that end, we’ve crafted a voice over on the topic of ”tight spaces” that balances the gritty visuals with a more lighthearted, fun narrative.