Director's Works
Au/Ra, CRACK! Andy Mihov
Andy is a multidisciplinary Film Director and Creative Director, whose diverse background, and obsession with detail orchestrate work that is innovative, exciting, defined by style and driven by emotion.
Au/Ra was a truly multi-disciplinary piece which required incredible technical proficiency, as well as the ability to work with, and direct different mediums of post. Our pixel art scene was created in Illustrator and then animated in After Effects. Other visual effects had to be crafted in Blender, while the 1st Person game level was crafted from scratch in the Unreal 5 game engine. This was all pulled together from concept to delivery within 4 weeks. I'm very proud of the incredible effort, creativity and powerful drive everyone brought to this. I truly believe the phenomenal work of everyone involved, stands out in its ambition and craft.