Director's Works

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HELL Tom Brett
Blink Productions

WEBSITE @tomhbrett @madelinewoods @juliantran @blinkstagrammer

Tom Brett is a British artist working across hybrid processes of film, animation and video games. He graduated from Rhode Island School of Design with a MFA in Digital + Media in 2021, and was signed by Blink Productions in 2025. Interested in the transformative capacity of physical artefacts and their conversion to virtuality and myth, he crafts worlds from objects, producing hidden narratives of character and space.

Built in 3D animation from sculpture, paintings, photogrammetric scans and live performance, HELL follows the story of a nun who, when a volcano erupts in her medieval town, abandons her holy life in the convent and ventures out into an apocalyptic landscape in search of her love.

The entire world of HELL was physically built, either as already-existent architecture or handmade sculpture and painting , which were then scanned using photogrammetry and repurposed in virtual space. The result is a film whose every object and texture was captured rather than digitally created, and where the physicality of the animated environment hopefully feels as true as the performances within it.

By utilising these processes, HELL aims to demonstrate how much more we respond to stories constructed from the world around us rather than ones drawn entirely from a virtual void: much like the protagonist of this film decides, perhaps only the things we can reach out and touch are worthy of our belief.

Award: Shortlist - Animation / CGI, Longlist - Animation / CGI