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18th April 2017
Free Raine
Title of film: Denai Moore, Trickle
Director: Raine Allen-Miller
Production Company: Somesuch
New director Raine Allen-Miller talks about creative freedom and making her latest film, Trickle for Denai Moore, look like an old oil masterpiece

I came, I witnessed and experienced a shoot with you – Trickle for Denai Moore. I thought shoots were meant to be stressful and supercharged but this was fabulously good fun and really relaxed. Are you this calm and sorted on all shoots?  
 
It’s funny because I am so un-calm. I think directing is the first thing I’ve done where I’ve felt calm – maybe not so much before the shoot but on the day I feel really quite OK! I think it’s also really important to be calm as a director as everyone is waiting for you to come up with the answer. If the director is stressed the crew is stressed. I was also lucky to have a lovely, talented crew that made me feel safe.

Can you please describe the technique used to make Trickle look like a beautiful old oil painting?
 
That really was the idea so I am glad you said that. I am not very technical which is why I love working with amazing DPs such as James Blann. I just said to him, ‘I want it to look like a renaissance painting’ and he did just that. Beautifully.  I am really into art department too, we ended up spending hours changing things around for that wide shot because I was looking at everyone in the frame making sure every aspect looked right, colour and movement needed to feel painterly, I moved the cast around a lot too – it was really important we got that shot right as it was the spine of the film.

What were the main challenges of the production?

The big challenge was the amount we wanted to achieve in one day. The tracking shot took ages because I needed to get that right and it took longer than we’d hoped – but we also had to shoot the stop frame animation on the same day + the performance/cutaways. The entire thing was hard to squeeze into one day but we did it because every single person on set was absolutely brilliant and wanted to make it happen. 
 
Your films – Georgia’s Feel it, Salute’s Storm and Denai’s Trickle – are all very different videos. Do you have a regular creative process coming up with your treatments and ideas and can you please describe that.

It’s hard to say how, sometimes a track will make me think of something, sometimes I write when I am sad and try and make it into something positive, sometimes I look at a funny picture and want to write something around that. Ideas are always the first thing for me, next is – how do I portray that idea in a beautiful and meaningful way. I am really inspired by Jean Paul Goude, Guy Bourdin and interior design throughout history. Art department is something I find really interesting because I think you can tell a story with an environment, I think that is an evolving theme in my work at the moment.

Do you storyboard videos in detail or do you shoot and evolve the narrative considerably in the edit?

My mind is chaos, so I like to storyboard so that I feel secure and clear on what I am doing. On a shoot day I like to allow for some time to play around and I love to have a rough paper edit, but to see what the editor thinks first as often they will have even better ideas as to how it could work.

May we have a potted history of what led you to directing?
 
I used to be an advertising creative, so I’ve been on lots of shoots and began thinking ‘I could do that’.
 
Would you like to direct commercials – if so any particular brands you hunger after?
 
Yes I would. I grew up in advertising so it’s something I would love to do. The dream would be to shoot one of those boxing day DFS style discount sofa ads – but on acid and even cheesier. Brands I like that have made fun ads in the past – Vita Coco, Harvey Nicks, IKEA, Orangina, Chambord.

What were the key lessons learnt along the way?
 
Believe in your vision. That is something Kim Gehrig said that really stuck with me, if you’re a director you have to of course listen to others but also trust yourself. I also think it’s really important to be nice to people, which sounds a bit fake and cheesy but it’s really true – I’ve worked with so many arseholes in my life and it just takes the fun out of everything and I don’t think people respect or like them.

Please briefly describe your childhood.
 
I grew up in Moss Side Manchester, I moved to London with my dad when I was 12, went to BRIT school and studied art. My dad and I were in a bubble together for a long time, he always told me to work hard and know that I can be anything I want to be, he is an amazing man and inspires me a lot.

My mum is also wonderful and has spent her life helping people from working in prisons teaching art to setting up centres for kids excluded from school. I feel like my parents have influenced me and my work a hell of a lot. I haven’t had it easy, but I consider myself to be privileged as I have a super supportive family. I have two little sisters, Beri and Millie, who are completely different and utterly brilliant. They always help on shoots, one day I’ll be able to pay them…

Any personal work on the go at the moment?

I have written a load of things, but at the moment I’m focussing on two shorts – one called ‘aspirational double glazing’ and the other is about a Jamaican shop owner that is severely depressed. I am currently on the hunt for funding which is really hard because I am rubbish at filling out forms. 

Credits
Denai Moore, Trickle Production Company: Somesuch Head of Music Videos: Hannah Turnbull-Walter Executive Producer: Denna Cartamkhoob Label: Because Music Commissioner: Jane Third Director: Raine Allen-Miller Director of Photography: James Blann Producer: Siobhán Daly 1st AD: Steve Wingrove 2nd AD: Dorothy Allen-Pickard Runner: Kaelan Ratcliffe Runner: Millie Allen Runner: Trey Robinson Runner: Benn Capon 1st AC: Toby Goodger 2nd AC: Jomar O’Meally DIT: Matthew Hicks Grip: Andy Young Jib Operator: Simon Priestman Gaffer: Ben Skyrme Electrician: Joey Seery Electrician: Peter Kehoe Spark Trainee: Tina Georgieva Balloon Op: Dan Carter Art Director: Hatty Ellis-Coward Art Assistant: Alicia Howlett Animator: Joana Silva Animation Assistant: Leona Kadijevic Costume Designer: PC Williams Styling Assistant: Misty Griffiths Hair & Make Up Artist: Paula Valencia Artist MUA: Christina Nwabugo Movement Director: Hayley Hill Hair & Make Up Assistant: Dominika Kasperowicz Manicurist: Jessica Summer Editor: Matt Newman Grade: Jack McGinty at Time Based Arts Post-Production: Time Based Arts Salute, Storm Director: Raine Allen-Miller Production co: Somesuch Producer: Elly Camisa Exec Producer: Hannah TW Exec Producer: Tom Gardner DOP: Deepa Keshvala 1st AD: Chris Riley Art Director: Jen Gardiner Costume Designer/Stylist: Verity May Lane Choreographer: Enzinne Asinugo Hair & Make-up: Ashlene Scott Manicurist: Imarni Nails BTS Photographer: Edwin Forty Lewis 1st AC: Jonny Lewis Gaffer: John Wenman Runner: Millie Allen Runner: Katherine Bampton Runner: Amber Laudner Manager: Will Frost A&R: Sahil Varma Edit: Final Cut Editor: Leila Gaabi Producer: Laura Harris POST PRODUCTION: TIME BASED ARTS Colourist: Jack McGinity Producer: Jo Chounta, Sam Napper Exec Producer: Tom Johnson VFX: Stephen Grasso